Creativity – Innovation – Passion
We create worlds, build legends, and make history in the gamer scene.
That’s why we’re now looking for a new member to join our team — specifically, we’re searching for a:
3D Artist / Asset Technician
Level: Junior
About the Position:
You will support the visual development of “Apocalipsis Now” by creating optimized 3D assets, including characters, props, and environments. Your focus will be on low-poly modeling with clean topology and baked textures for real-time performance.
Responsibilities:
- • Model low-poly 3D assets using Blender
- • Bake and prepare textures for game use
- • Optimize geometry for performance and consistency
- • Collaborate with designers and developers for integration
Job Requirements:
- • Proficiency in Blender
- • Experience in low-poly modeling
- • Skills in texture baking workflows
- • English and Spanish (other languages are a plus)
Additional Knowledge:
- • Experience with Maya
- • Basic rigging and skinning
- • Familiarity with Substance Painter
Work Conditions:
- • Location: Office presence in Lima - Surquillo
- • Working Hours: Flexible, start time 8:00 – 9h/day
- • Start Date: From July 2025 or earlier depending on availability
Compensation & Hours:
- • Salary based on experience & skills
- • Performance bonuses
- • Paid every 15 days or monthly
- • Extra hours paid or time-off
To apply, send your CV and a short motivation to: